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Devlog

data 2026.08.30

CCU on your home screen: our island widget is open source

A tiny widget that shows the live player count of any Fortnite island — name, trend arrow and a 6-hour sparkline. iOS and Android, free and open source, no API key needed.

talk 2026.08.14

Our talk at Epic Games Community Summit

We shared the journey behind Mando Escape at the Epic Games Community Summit — from the educational part of the IP Sprint program to actual production under a very tight deadline.

release 2026.07.23

PET SQUAD is live

A cozy creature-collection roguelike built around Fortnite Sidekicks. Build a squad of pets, level them up, and battle through rooms across unique biomes.

milestone 2026.07.10

Mando Escape lands in Disney Picks

Two months after launch: 1.44M plays, 42.6M minutes played, and a spot in Disney Picks featured collection.

data 2026.06.30

How we analyzed our game

We logged enter/eliminated events for all 25 rooms, built a drop-off heatmap, and took end-to-end completion from under 1% to ~10%.

talk 2026.06.15

Mando Escape showcased at Unreal Day Belgrade

Our UEFN project in the demo zone of Unreal Day — watching people play live, hearing their feedback and reactions first-hand.

data 2026.06.01

Mando Escape May recap

1.2M+ plays, 40M minutes, average playtime 25→56 min, D1 retention 23→30%, D7 5→12%. Update after update, the numbers moved every time.

milestone 2026.05.18

25,000,000 minutes played in 2.5 weeks

Still #4 among all Star Wars UGC maps. 25 updates shipped since launch, average playtime up from 20 to 50 minutes.

milestone 2026.05.05

Mando Escape hits the Star Wars Standouts

First weekend: 2,619 peak players, 25M impressions, 7M minutes played — and a spot in the Star Wars Standouts collection in Fortnite Discover.

release 2026.05.01

MANDO ESCAPE is live

A linear journey through Nevarro, from the Cantina to a final battle with Moff Gideon. Built in six weeks during Epic's Star Wars content drop.